Games starts lagging to unplayable levels without mods which is a major problem...
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I've ran into that. It turns out that the problem was with how my kindles OS hogs resources and keeps a million programs running in background. Which combined to create an unstable pplatform. Try parking a bunch of stuff that doesn't need to be hanging around in standby mode.
Also you haven't given any info about: the number of competing nations and nation states; the size of the map; what your system is; how many turns in you were when your system became unstable; exactly wtf is lagging, (eg. While the computer players are taking their turns, to calculate auto moves,) ; which animations you have turned on; are you playing multiplayer or single; how old your device is, etc.
i figured it out with your reply, thanks!
Glad to help. I had a lot of frustration when I was playing on my old pad. I love long games in huge worlds with and even with only two or three opponents I would get ANRs very frequently by the time I was two or three hundred turns in. Especially when the game auto saved.
A lot of work was probably put into the game, but unfortunately almost nothing works. It feels like a very early beta version.
e.g. "0/2 units" are displayed at the bottom left, but although there are 2 units, the left/right arrows don't work to switch between units. OK: Once in a while the arrows work, but only for one run.
Or the tutorial: hardly any of the actions described work. Either you have to call up a city menu, which you can't find, or you are supposed to choose "found a city" and you can actually find this command! - but of course you can't activate it.
But to sum up: even the first 3 minutes are very disappointing...
Ah, check menu-civilopedia for more tutorials. For that white arrorw, that is your ‘movement points', telling you how many ’steps' can you move in that turn.
I'm confused by your apparent problems as I've just started playing this too and had no problems at all, the arrows switch between units you haven't seen before and it assumes that you don't want them to do anything if you skip past them... just like Civi|isation does it; as for the tutorial I followed it to the letter and had no problems at all (if anything it was a little too fast but maybe it was because my first city was far from a lot of stuff it assumed was around *shrug* - I started a random large map so that's on me!
[Edit: Have you played the civi|isation computer games series before? I've as much experience with the board game as the computer game... I don't know how that changes things but the board game interface is... intricate ;) :P
I do not face any of these problems.
No idea what you are on about. Try using Logic...
I think it’s possible to add a naming system specifically for units and support renaming.
Absolutely amazing I love it :D
解压之后点那个？jre .exe .jar .json
Love this game
is this the exact same as the one on google play
Where did the world wrap option go? I fresh installed via itch app on Linux Desktop and now it is gone. I really can't be playing a flat earth game.
Go to options-advancd-experimental and enable it. The world wrap has caused too much troulble like crashing.
Hmm ... I like the concept, but I really wish the graphics weren't quite so pixellated. Seriously, I think civ 2 had higher resolution. Trying it for the first time, it's hard to know what I'm looking at sometimes, and it's actually physically painful to go full screen.
Bruh its meant for 2016 iphones
or crappy androids
i love love love t he graphics!
Yeah, I'm with you. The graphics are *perfect*.
This game is better than Civ VI, it's just science.
There are mods that change the graphics called tilesets, if i'm not wrong the top mod is a tileset
NO FUCKIN CENSORSHIP
I LOVE THIS WEBSITE
love it and i wanna fuck the creator
Such a great game and really cool now that all the units have there own little pixel art soldier to go with them. But I think it would be really cool if the pixel art soldier was shown in the Civilopedia so you could see all the different units. But Great game 10/10
97/100 This civilization 5 remake is awesome. But I think that battle animation is something that is missing.
my request add more damage to nucks
Nukes already create fallout and deal a load of damage, isn't that enough?
You can mod nukes if you'd like.
ok tell me the mod
tell me me how long will it take to add diplomatic victory (take your time but tell the time)
It was added 8 days before you sent that message. Join the Discord server to see update announcements.
how to get mods
Main menu, "Mods", click on one you want, "Download".
I don't see anything except civ 5 stuff
I can't see it clearly but I believe you do not have access to the internet. Make sure you are connected to it to be able to download mods.
Civ 5 on a low budget that can also run on potatoes and has mod compatibility
this is a THICCC yes
Where can i download maps?
i like this game sussy boy
hello very good games but how do we activate the modes?
Hi, I'm trying some mods, specially Civ 5 and 6 mods, but when the map generates it misses the hills lol, it's happening to someone else? It's some way to fix this? Looks like the mods are pretty good :(
PD. I'm playing it on Android
When I see a vector and a pixel at the same picture, I want to vomit.
Pixel art graphics looks very good but vector interface is terrible, sorry.
I see that the dude who drew the tiles perfectly understood the basic rules of pixel art - he used a fixed palette and no translucencies. But the dude who drew UI doesn't understand those rules at all, which is sad.
This is a good point - although you probably could have said it in a slightly nicer way.
Which difficulty is hardest? Settler or Deity?
how do i download this game??
Hello, very good game, I would miss the Spanish language but you still have my 5 stars, you are great, continue with your work
The game looks very good functionally.
However, the whole game graphic needs improvement, including the interface graphic.
Your comment looks good structurally.
However, the whole perspective needs improvement, including the gratitude factor.
THIS GAME IS THE #1 TURN BASED STRATEGY GAME FOR MOBILE. The only thing it needs added to it is a golden award.
(I might be a die hard fan...)
You're writing a useless comment. I advised her/him to improve the graphics.
You're supposed to be a fan, but you're not helping.
You can show that you are a fan without being brutal.
Just curious, what graphics do you like?
I can detect with my eyes whether the graphics are beautiful or not.
No need to compare.
And probably the makers of the game know they need to improve the graphics.
I guess they probably focused on the functions while developing the game and then they planned to improve the graphics.
The game doesn't start at all on my Fedora 34 system (tried both 32 bit and 64 bit versions). Any thoughts?
Have you tried older versions?
Here it works with Flathub version in Fedora 34: https://flathub.org/apps/details/io.github.yairm210.unciv
Чудесная игра, подверженная удобному и простому моддингу. Спасибо
This Game is like Civilization! But in pixel. Keep up with the good work!
I need this on mac
When i press install in google playstore it fails
Game crashes on windows 32 at startup.
does it "crash" or just close?
It immediately closes when you open the game after showing the smiley face. The 32 bit version does not work on my 32 bit laptop for some reason, I also tried playing and downloading the 62 bit version on my 62 bit laptop and it works wonderfully on there tho.
Did you download the 32 bit version.